Graphics Programs Reference
In-Depth Information
Figure 14.2
Figure 14.3
Green center
Note: In Figure 14.2, a separate cube has been added to the scene instead of dupli-
cating the original. This has allowed different material colors to be applied. If you
duplicate an object, you also duplicate its material and then the objects are all the
same color.
Shift each cube and overlap the ends (Figure 14.3). Create the child/parent relationship
by first selecting the red cube, then shift selecting the green cube, then pressing Ctrl + the P
key and selecting “Object” in the “Set Parent To” panel that displays (Figure 14.4). Deselect
then repeat the process for the green and blue cubes. The first object selected is always the
child of the second object selected. Therefore, in Figure 14.4 red is the child of green, which
in turn is the child of blue.
To see the relationship in action, select the red cube and rotate it. Select the green cube
and rotate it, and you'll see that the red cube will follow. Select the blue cube and rotate it,
and both the red and green cubes will follow. You can add a child/parent relationship to any
object in Blender. For instance, a camera can be parented to another object so that when the
object moves, the camera moves with it.
 
 
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