Graphics Programs Reference
In-Depth Information
“Object Modifiers” tab
Note: To create smoke, you must define a
volume of space for the smoke to occupy
(the domain) and then place an object
within the domain that will make the smoke
(the emitter). Both the domain and the
emitter will have a smoke modifier applied
to it.
“Physics” tab
Figure 12.99
Select the “Smoke” tab.
Select the domain.
Figure 12.100
 
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