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3. The UI stub —for this recipe, we generated class ch08/source-code/src/
fxzdemo/NbGeneratedSymbols.fx from the FXZ file. The generated class
extends class FXDNode as shown in the next snippet:
public class NbGeneratedSymbols extends FXDNode {
override public var url = "{__DIR__}SymbolsPS.fxz";
public-read protected var icon_1: Node;
public-read protected var icon_0: Node;
public-read protected var icon_2: Node;
public-read protected var icon_3: Node;
public-read protected var icon_4: Node;
public-read protected var icon_5: Node;
public-read protected var target: Node;
public-read protected var triangle: Node;
override protected function contentLoaded() : Void {
icon_1=getNode("icon_1");
icon_0=getNode("icon_0");
icon_2=getNode("icon_2");
icon_3=getNode("icon_3");
icon_4=getNode("icon_4");
icon_5=getNode("icon_5");
target=getNode("target");
triangle=getNode("triangle");
}
}
 
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