Game Development Reference
In-Depth Information
Advanced coding
Coding doesn't need to be hard. The following are a few helpful sites to keep you moving:
• Coding Jar has a number of advanced coding-style posts and tutorials. There is
one such tutorial that particularly stands out to deal with Advanced Serialization,
which is well worth a look. It is available at http://www.codingjargames.com/
blog/2012/11/30/advanced-unity-serialization/ .
• We discussed messaging and other systems in this title, so it's worth checking out
SignalChain, which is a much improved messaging engine for Unity. You can vis-
it https://github.com/sebas77/SignalChain for more information.
• In Chapter 4 , The Game World , we briefly discussed IOC and dependency injec-
tion. If you feel so inclined, you can check out the full free implementation writ-
ten specifically for Unity at https://github.com/strangeioc/strangeioc .
• Another view on abstraction and interfaces can be found on the blog (not for the
faint hearted) at http://victorbarcelo.net/using-abstractions-interfaces-unity3d/
?goback=%2Egde_3383466_member_5818738285761015811#%21 .
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