Game Development Reference
In-Depth Information
Setting up the animation controller
To get started, first we need to add the Animator component to the player's game object
by navigating to Add Component | Miscellaneous | Animator in the Inspector pane.
Leave all the other options alone for now.
Next, create a new animation Controller in Assets/Animation/Controllers by
navigating to Create | Animator Controller in the Project window (or by right-clicking
on it while viewing the folder). Then, drag the new controller to the Controller property
in the Animator component we just created.
You should now have something that looks like the following screenshot:
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