Game Development Reference
In-Depth Information
Create. This menu includes commands for creating objects.
Modifiers. This menu includes commands for modifying objects.
Character. This menu includes tools for working with bones, linked
structures, and character assemblies.
Animation. This menu includes commands for animating and
constraining objects.
Graph Editors. This menu includes graphical access to editing objects
and animation.
Rendering. This menu includes commands for rendering and for the
environment.
Main menu bar
Main toolbar
Command Panels
Object
categories
Roll out
Viewport
Absolute
Animation
Playback
controls
Viewport
Navigation
controls
Time slider
Animation Keying
controls
Track bar
Prompt line and status bar
Figure 2.1 The 3ds Max window
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