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In this example, there are at least two problem areas. One area is where the face
didn't fill and the other area where the face seems to have filled twice.
To fix this, whenever it comes up, make faces of smaller groups of points at a time.
1.
Circle Select ( C ) smaller groups of adjacent vertices and create faces ( F )
for them.
2.
Then deselect ( A ) the points and Circle Select ( C ) more points, including the
last two of the previous face, and make a face ( F ) of them until full coverage
is achieved. If a couple of points are causing trouble, a common problem
with the Mirror modifier is duplicating points around the middle.
3.
Circle Select ( C ) and Merge ( Alt + M ) them to clean up the mesh like in
Chapter 8 , Repairing Bad Models .
 
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