Information Technology Reference
In-Depth Information
Since in this example the object is to be symmetrical it would probably be a good
idea to use the Mirror modifier, and to use that properly it would be easier if the
center line of the object was lined up with the world origin, so the X value will be
adjusted to make that so. The X grid lines may no longer line up with the image,
but that's less of a concern.
Now let's model the shape:
1.
In this example, the best way to start is to add ( Shift + A ) a Plane , enter
Edit Mode ( Tab ), and begin mesh editing.
2.
Selecting and deleting two vertices, then extruding ( E ) one end of the line out
to trace the shape, again similar to the way the face was traced for the face
illusion vase.
 
Search WWH ::




Custom Search