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It is perfectly acceptable to go back into weight paint and try to clean up
some of the weights to make the modified geometry a little cleaner at this
point. Chances are blur is the only brush necessary. Only fix the bigger
problem areas. For the smaller problems there will be some clean up in
the next step.
Inspecting before print
1.
Select ( right-click ) the cube.
2.
Duplicate ( Shift + D ) it.
3.
Hide all but the duplicated cube ( Shift + H ).
4.
Boolean Union it with the BearSkin .
5.
Name this cube Finalfigure .
Inspect the FinalFigure from all angles, particularly the side views, looking for
unprintable areas that violate the 45 degree rule badly. In this case there is at least
one area that stands out. The back of the head juts out like a shelf. That's going to
cause problems. The tools to fix this part are already known.
 
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