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3.
Move ( G ) the leg along the x axis ( X ) 8 units.
4.
In Edit Mode ( Tab ), Wireframe view ( Z ), right side view ( Numpad 3 ) select all
the points on the bottom half of the leg.
5.
Extrude ( E ) 15 units.
6.
Scale ( S ) the selection along the z axis ( Z ) by 0 units to flatten the bottom.
 
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