Game Development Reference
In-Depth Information
The player has a 4/10 chance of encountering three Wisps, a 3/10 chance of encountering a pair of Large Snakes,
a 2/10 chance of encountering three Scorpions, and a 1/10 chance of encountering a pair of Skeletons. The Skeletons
are particularly stronger than the rest of the possible troops, so they have the lowest appearance chance. After that is
said and done, we can add some treasure chests to the basement and the boss enemy event. See Figure 5-5 for a view
of the basement floor with the added events.
Figure 5-5. The basement floor of the dungeon
As you can see, we have two visible chests and an invisible chest on the upper-left corner. The player enters the
map through the staircase on the lower-left corner and has to make his/her way up to the boss to the north of the
southern treasure chest. Once the player speaks with the boss, he/she will be forced to fight them.
Our First Boss
A role-playing game (RPG) would be rather boring if all of the enemies had similar levels of power. That is one of
the main reasons why bosses exist. As the name implies, a boss is the strongest enemy in a given area. If the area in
question is plot-relevant, then the boss must usually be defeated, to progress in the game's story. See Figure 5-6 for
the relevant boss data.
 
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