Game Development Reference
In-Depth Information
Chapter 3
Of Friends and Foes
We spent the last chapter talking about the use of switches and variables within RPG Maker VX Ace (RMVXA).
What was mentioned there is just the tip of the iceberg in terms of what you can do with them, but it's time to start
populating our role-playing game (RPG) world. One thing every video game needs is a character for the player to
control. Even the simplicity that is Pong has the player controlling a paddle and trying to get a ball past an opponent's
own paddle. We have been controlling RMVXA's default character for the entirety of the last chapter. It's time we got
to know him a little better. Make your way to the Database (by pressing F9 or finding it in the Tools item of the menu
toolbar) and make your way to the Actors tab. When you first install RMVXA, your first foray into the Database will
automatically lead you to the Actors tab, but recall that we already poked our heads in there to change some of the
game's terms. Take a look at Figure 3-1 .
Figure 3-1. The Actors tab in RMVXA's Database
 
Search WWH ::




Custom Search