Java Reference
In-Depth Information
12.12
(
Use labels
) Write a program that displays the image icon and the text in four
labels, as shown Figure 12.29c.
12.13
(
Display 54 cards
) Expand Exercise 12.9 to display all 54 cards in 54 labels, nine
per row.
*12.14
(
Display random 0 or 1
) Write a program that displays a 10-by-10 square matrix,
as shown in Figure 12.30. Each element in the matrix is
0
or
1
, randomly gener-
ated. Display each number centered in a label.
VideoNote
Display a random matrix
F
IGURE
12.30
The program randomly generates 0s and 1s.