Java Reference
In-Depth Information
CHAPTER
13
G RAPHICS
Objectives
To draw graphics using the methods in the Graphics class (§13.2).
To override the paintComponent method to draw graphics on a GUI
component (§13.2).
To use a panel as a canvas to draw graphics (§13.2).
To draw strings, lines, rectangles, ovals, arcs, and polygons (§§13.3,
13.5-13.6).
To obtain font properties using FontMetrics and to display a text
centered in a panel (§13.7).
To display an image on a GUI component (§13.10).
To develop the reusable GUI components FigurePanel ,
MessagePanel , StillClock , and ImageViewer (§§13.4, 13.8,
13.9, 13.11).
 
 
 
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