Game Development Reference
In-Depth Information
Engage thrusters
Now, we can start creating our character sprite. Let's get started:
1. Let's go to SimplePlatform | Resources | Sprites | Characters in the Project
view and click on the arrow in front of the Spritesheet file. Then, we will click on
both the Idle_0 and Idle_1 objects and drag it to the Hierarchy view. We will see
the pop-up window asking to create a new animation, set the filename to Idle ,
put it in SimplePlatform | Resources | Sprites | Animation , and click on Save , as
shown in the following screenshot:
2. Next, we will go to SimplePlatform | Resources | Sprites | Animation and click
on the Idle_0 object and rename it to PlayerAnimator .
3. Then, we go back to SimplePlatform | Resources | Sprites | Characters in the
Project view and click on the arrow in front of the Spritesheet file. After that, we
will click on all Walk objects from Walk_0 to Walk_7 (eight objects in total), and
drag them to the Idle_0 game object in the Hierarchy view. We will see the pop-
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