Game Development Reference
In-Depth Information
Then, we created the ParseXMLData() function, which will call the XMLParser.
Parse() function to parse the XML string data that returns from the server, and then, we
stored it in the XMLParser class as the UserData array. Then, we set the UserData
array to the list of UserData using _users.AddRange(XMLParser.users); . At
last, we set _isLoaded to true , which means that the data has been loaded.
Next, we created the LoadUserData() function, which is very similar to the
SaveUserData() function, except that we only send one parameter to PHP, which is
the action field to tell PHP that we want GetScore . Also, in the
StartCoroutine() function, we put the callback function in the WaitingForRe-
sponse() function, which is ParseXMLData . This function will be called after the
loading is completed.
Then, we go back to the UIHiScore script and add the ServerHiScore object to
show the server hi-score data in the UI.
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