Game Development Reference
In-Depth Information
Transform
X
:
1068
,
Y
:
24
, and
Z
:
677
Position
X
:
0
,
Y
:
140
, and
Z
:
0
Rotation
X
:
1
,
Y
:
1
, and
Z
:
1
Scale
Now, we have finished this step. In the next section, we will add a script to make
our rocks slide down the hill when the player hits the trigger area. The following
screenshot shows the
Rockslide
game object and trigger area: