Game Development Reference
In-Depth Information
Transform
X : 1068 , Y : 24 , and Z : 677
Position
X : 0 , Y : 140 , and Z : 0
Rotation
X : 1 , Y : 1 , and Z : 1
Scale
Now, we have finished this step. In the next section, we will add a script to make
our rocks slide down the hill when the player hits the trigger area. The following
screenshot shows the Rockslide game object and trigger area:
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