Game Development Reference
In-Depth Information
Figure 2-30. Scene with walls
By dragging the Bouncing Wall into the scene twice, you just created two
instances of the same actor. If you double-click the actor in the Actor Editor, you
can modify the prototype and all instances will reflect the modification. But if
you double-click one of the instances, you will edit just that instance and not the
others.
Does this ring a bell? This was the VIC (Very Important Concept) that was
introduced before.
Tags
Tags are very useful tools. They are a way to group actors together and then
have a behavior that applies to the tag (i.e. the group of actors). The group of
actors that you will create now is the Collidable group of actors.
 
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