Graphics Programs Reference
In-Depth Information
Creating
an
antique
bronze
material
with procedurals
In this recipe we will create a bronze shader similar to a ruined antique statue:
Getting ready
1. Start Blender and load the file
1301OS_04_start.blend
.
2. With Suzanne selected, click on the
Mode
button in the
Camera
view
header and choose
Vertex Paint
; Suzanne turns a shadeless white color.
3. Place the mouse cursor on the
Paint
item at the left of the
Mode
button,
click and select
Dirty Vertex Colors
, then press
T
and in the bottom win-
dow of the
Object Tools
panel set
Blur Strength
to
0.01
,
Dirt Angle
to
90
, and check the
Dirt Only
option.