Graphics Programs Reference
In-Depth Information
29. To finish the top part of the model, let's create the stabilators, those two pieces that
go in the tail of the model. For that, let's check a series of screenshots:
For this part, just create the shape from the right view (
View → Right
) staring from
a simple plane, then extrude it by around
0.03
units; finally go to the front view
(
View → Front
) and rotate it by 15 degrees, making sure that it gets oriented as
shown in the previous screenshot.
30. If the stabilators were created in
Edit Mode
, then they belong to the same object as
the rest of the mesh; if that's the case, select them (selecing the one on the right
should also select the mirror on the left) and go to
Mesh → Vertices → Separate
, to
get them into a different object.