Graphics Programs Reference
In-Depth Information
29. To finish the top part of the model, let's create the stabilators, those two pieces that
go in the tail of the model. For that, let's check a series of screenshots:
For this part, just create the shape from the right view ( View → Right ) staring from
a simple plane, then extrude it by around 0.03 units; finally go to the front view
( View → Front ) and rotate it by 15 degrees, making sure that it gets oriented as
shown in the previous screenshot.
30. If the stabilators were created in Edit Mode , then they belong to the same object as
the rest of the mesh; if that's the case, select them (selecing the one on the right
should also select the mirror on the left) and go to Mesh → Vertices → Separate , to
get them into a different object.
 
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