Graphics Programs Reference
In-Depth Information
15. The inest kind of detailing that we could get from the low resoluion mesh has been
achieved, so it's ime to add a new
Subdivision Surfaces Modifier
(
(Modifiers
tab,
in the
Properties Editor
) to the body object, set its
View Subdivisions
to
1
, click on
Apply
, and start performing some more tweaks with the more detailed mesh that
we now have available.