Graphics Programs Reference
In-Depth Information
15. The inest kind of detailing that we could get from the low resoluion mesh has been
achieved, so it's ime to add a new Subdivision Surfaces Modifier ( (Modifiers tab,
in the Properties Editor ) to the body object, set its View Subdivisions to 1 , click on
Apply , and start performing some more tweaks with the more detailed mesh that
we now have available.
 
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