Game Development Reference
In-Depth Information
Implementing the GUI
Now, we will add the 2D GUI that we created in Chapter 2 , GUI Time .
Adding the script
Drag-and-drop the GUI_2D script onto the First Person Controller. Since we already
have everything coded, your work is almost done for the GUI! In the scene, create
a new empty GameObject and name it Empty ; this will be used by the script. If you
don't have default values for your GUI_2D script, set them to these values:
Current HP to 100
Max HP to 100
Current Bar Length to 0
Current Level to 1
Max Experience to 100
Current Experience to 0
Current Exp Bar Length to 0
Max Exp Bar Length to 100
With all of this added, when you run the scene it should look like this:
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