Graphics Programs Reference
▪ Imagination Technologies
(Leading CPU manufacturers)
▪ Texas Instruments
Implementer companies make use of the Khronos developed technologies at no cost
in license fees. However, they do not claim that a product is “compliant,” unless the
technologies enter and pass conformance testing. The following are the implementers
of OpenGL ES 2.0 for various embedded devices:
▪ Creative Technology Ltd.
▪ MediaTek Inc.
▪ Apple, Inc.
▪ NOKIA OYJ
▪ Digital Media Professionals
Note Although most embedded platforms are up and running with
OpenGL ES 2.0, the Khronos Group announced on August 6th,
2012, the release of the OpenGL ES 3.0 specification, bringing
significant functionality and portability enhancements to OpenGL
ES API. OpenGL ES 3.0 is backwards compatible with OpenGL
ES 2.0, enabling applications to incrementally add new visual fea-
tures to applications. The full specification and reference materials