Graphics Programs Reference
In-Depth Information
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, and
Figure 1-2
shows a chart representing
that distribution.)
Figure 1-2
.
OpenGL ES version distribution
Note
To demonstrate the use of both ES 1.x and ES 2.0 APIs in
an application, the
GLES ACTIVITY
application is provided in the
source code for this chapter. This application contains activities
Main
and
Second
. The
Main
activity uses ES 1.x, whereas the
Second
activity uses ES 2.0. To load this application into your
Eclipse workspace, under “File Menu,” select “Import,” and then
import the archive file
glesactivity.zip
from the Chapter1
folder.
OpenGL ES 2.0 constitutes such a huge share of distribution (
Figure 1-2
), because of
widespread support from leading CPU and GPU manufacturing industries. (A com-
plete list of companies with their conformant ES 1.x/2.0 products can be found at
products#opengles
.) The following vendors have actively participated in con-
solidating support for OpenGL ES 2.0 on Android since 2010:
(Leading GPU manufacturers)
▪ NVIDIA
▪ AMD

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