Graphics Programs Reference
In Blender, translation of objects along a particular axis is called constrained trans-
lation. Just as you translated a cube along the global x-axis ( Figure 4-11 ), you can
also translate it along the y-axis and z-axis by pressing the Y and Z keys, respectively,
after clicking the “Translate” button.
As you have previously seen, the “Object-Tools” panel also provides functions to ro-
tate and scale objects. Try these before you move ahead. The steps are the same as
when you translated the cube.
Using the Lasso-Select Command