Game Development Reference
In-Depth Information
4.
One problem with the Spritelib GPL tile sheets if that they are in the BMP format with
no transparency. No matter, when we cut the tiles we need from the sheet, we will
paste them into our sheet and then have to delete out the background color. Also
notice that the tankbrigade.bmp file has actual border lines around each tile. Make
sure to set your rectangle select tool to be 32
32 and zoom in to position your
selected image so you just get the tile portion you need. See Figure 6-5.
Figure 6-5. Slice a 32
32 image, but watch out for the grid lines.
5.
Once you have selected the first image to copy, you can then paste it into the 256
128
sheet that we are creating. Continue to do this until you have created the sheet shown in
Figure 6-6 sheet (note that we have deleted the background from these tiles).
Figure 6-6. The tile sheet will look like this when completed.
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