Game Development Reference
In-Depth Information
Figure 6-3.
GIMP new image screen
The next steps are going to be very specific to your individual game, but in the case of
No Tanks! I have copied some tiles from the
maze/tankbrigade.bmp
(from the Spritelib
GPL) file and placed them in my tile sheet. Figure 6-4 shows a resized version of that
sheet for reference:
Figure 6-4.
The Tank Brigade tile sheet