Game Development Reference
In-Depth Information
Figure 6-3. GIMP new image screen
The next steps are going to be very specific to your individual game, but in the case of
No Tanks! I have copied some tiles from the maze/tankbrigade.bmp (from the Spritelib
GPL) file and placed them in my tile sheet. Figure 6-4 shows a resized version of that
sheet for reference:
Figure 6-4. The Tank Brigade tile sheet
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