Graphics Programs Reference
In-Depth Information
Step Three:
When your single HDR image opens in Camera Raw (already looking better than the flat-
looking image you saw in the HDR 32-bit window), you can now do all your standard stuff
to make the image look good. Here, I increased the Exposure a bit because it was too dark
overall, I increased the Contrast, which I always do, and I opened up the Shadows a bunch
to see more detail. I also added a little bit of Clarity to bring out the texture in the wood,
and pulled back the Highlights so the windows weren't so blown out. Note: Generally, the
Exposure slider has a 10-stop range (from -5 to +5), but when you do this 32-bit version,
it now has a 20-stop range (from -10 to +10). I still haven't had an image where I ever use
that extra range, but just so you know.
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