Graphics Programs Reference
In-Depth Information
3D Objects in Photoshop
As you saw in Chapter 4, you can import 3D objects and models from
diferent 3D applications with a wide variety of formats, such as the 3DS,
U3D, KMZ, and OBJ formats. But you are not limited to importing 3D objects:
Photoshop includes built-in 3D shapes that you can use in your project. The
built-in 3D presets in Photoshop are extendable to let you add additional 3D
objects as Photoshop presets. Furthermore, Photoshop gives you multiple
methods to create 3D shapes based on 2D layers or objects.
Generally, there are six methods to create 3D objects in Photoshop:
• 3D Postcard
• New Shape from Layer
• New Mesh from Gray Scale
• New Volume of Layers
• Repoussé
• A 3D volume that is created from a DICOM ile
Each method has its own appropriate use and features. In this chapter, I will
discuss the diferences between the methods and how to use each to create
3D objects in Photoshop, along with an example or two for each tool.
Working with DICOM iles, including for medical use, is covered in depth in
Chapter 4, as it difers from the other graphic formats. Repoussé is covered in
more detail in Chapter 7. In in this chapter, you'll learn about the anatomy of
the 3D Mesh tab in the 3D panel.
3D Postcard
You can give a 2D layer 3D properties such as rotation, positioning, and
scale. You can also give your 2D layer the ability to use other 3D diferent
Search WWH ::




Custom Search