Game Development Reference
In-Depth Information
1.
Select the GardenGnome in the Animated Assets folder.
2.
Spin the Preview window to check him out (Figure 6-17 ).
Figure 6-17. The GardenGnome with his “Garden Defender” modifications
3.
In the Rig section, set “Gnome Motion Root” as the Root Node and click Apply.
4.
In the Animations section, in the Preview window, turn the gnome so you can
see the battery from his left side.
5.
Click the play button to see the full 270-frame animation.
In the idle behavior, the gnome contraption vibrates as the pulley spins. When he goes forward. the
switch is on and the wheels turn as he moves forward. After a short strafe (a sideways movement),
the gnome's hat hinges down to reveal a laser device.
6.
Set the clips with the following names and Start and End values (Figure 6-18 ):
Figure 6-18. The gnome's animation clip values
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