Game Development Reference
In-Depth Information
Figure 1-7. The Unity GUI and its main features
With the default layout, the main feature is the Scene view. This is where you will be able to arrange
your 3D assets for each scene or level in your project.
In the tab next to the Scene view, you will find the Game view. In the default layout, when you click
the Play button, the Game tab is automatically opened. The game view is where you will interact with
your scene at runtime to test your game play.
To the left of the Scene/Game viewports, you will find the Hierarchy view. This is where you will find
the objects that are currently in the loaded scene or level.
Below the Scene/Game view is the Project view. This contains the resources or assets available to
the current project. This folder corresponds directly to the project's Assets folder on your operating
system. Deleting files from the Project view will send them to the trash on your computer. If you
author from an external hard drive, you should be able to locate the deleted files in the drive's own
trash folder. The main point here is that there is no “undo” for these deleted files.
To the far right, you will find the Inspector. This is where you will have access to the parameters,
options, and other particulars of selected assets, from the Hierarchy or Project views, as well as
general project-related settings.
At the top left, you will find the navigation controls that will allow you to move and arrange objects in
your scene and re-orient the Scene view itself for easier access to the various objects.
 
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