Game Development Reference
In-Depth Information
Figure 12-13. Project Settings Tags and Layers Manager
Project Settings Classes
The Project Settings managers are accessible through scripting to alter any of their properties by
using their respective classes such as Physics, AudioSettings, and PlayerSettings. All the details
including sample code can be found in the Unity Scripting Reference. Although they are global
settings, you may come across situations where you would like to change these global settings
between one scene and the next.
More Graphics Optimizations
Lighting optimizations were discussed previously in the Quality Settings Manager section. Cameras,
textures, shaders, meshes and more that all fall under the general category of graphics can also be
fine-tuned for better game performance.
 
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