Game Development Reference
In-Depth Information
Now go back to our scene, click on the actor within our level and stretch it sideways.
It will now repeat the same image over and over as you stretch it horizontally. You can
do this both horizontally and vertically to create massive walls, or even buildings!
Don't forget that you can use the navigation buttons to easily
navigate windows in GameSalad!
Go ahead and start populating your level. Uh oh! What's that? An actor is covering
up another one? No problem! Right-click on the actor that's covering up the other,
and click on Send to Back . Yes, you have layers within the scene editor; you can
move objects back and forth to get the desired depth. If you want to select an actor
that is behind an object, simply click on the Scene button next to the Inspector ,
and expand the current layer. You'll now have all the objects within the scene, you
can select the one you want and even move it up and down through the layers by
clicking and dragging for more precise placement.
 
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