Game Development Reference
In-Depth Information
Now, click and drag that actor into the level window and place it wherever you
like. We want to stretch this actor so it tiles all the way across the level, as opposed
to having to create hundreds of actors to make up one platform. So double-click on
the Grass actor (I named it Grass but you can name it whatever you like), under
the Attributes section, scroll down to find the Graphics drop-down list, and under
Horizontal Wrap , click on Tile .
 
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