Graphics Programs Reference
In-Depth Information
Figure 20-5 shows that I added control loops and turned on
TurboSmooth. Note the use of broad curves so that they are
picked up in the normal map and can be read from a distance.
Another technique I like to use is repeating shapes. This
gives a nice echo effect and also makes your life easier as a
modeler. You can literally reuse pieces without doing much
editing. As you can see, I also started adding spline details.
Finally, near the bottom, I added one of my favorite primitives
called the OilTank. It's listed in the Extended Primitives
section.
Figure 20-5
I then added more splines a little deeper into the gap I made
between the background plane and the front panels. I also
added some cylinder-shaped elements. Finally, on the right
you can see I added more OilTank primitives, only this time I
inverted them by using the Normal modifier to give them an
inset look.
 
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