Graphics Programs Reference
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Figure 12-27:
The new plate of
armor between
the neck armor
and back armor
I also wasn't happy with the shape of the neck armor, so I've
added some points to it by scaling the top edge.
Figure 12-28: The
sub-d version of
the neck armor
Moving down to the extra leg armor, scale
the middle edges inward to form a sharper
point and pull it outward.
Figure 12-29: The leg
armor
 
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