Graphics Programs Reference
In-Depth Information
Figure 7-9: The deformed sphere
Push
The Push modifier is simple and yet amazing. Applying this
modifier to your object takes the vertices and moves them
along their surface normal. To put it simply, it seems to fatten
your object. Create a teapot from the Standard Primitives sec-
tion of the Create panel and then apply a Push modifier to it.
Now drag the Push value up and down. It makes your teapot
appear to get fatter, as shown in Figure 7-10.
 
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