Graphics Programs Reference
In-Depth Information
Figure 3-36: The correctly triangulated face
Next up we have a surface that won't vertex light correctly
because the triangulation is completely out of whack. We can
easily fix this by clicking the Edit Tri button. Click on one ver-
tex and then another vertex that you would like to connect
with your hidden edges. The software auto-adjusts the other
edges based on your change.
Typically if you're looking at a surface's triangulation, you
don't want any super-long connections. If there is a vertex
closer than the one it's connected to, then change its
triangulation.
 
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