Java Reference
In-Depth Information
Summary
Section 12.1 Introduction
• A graphical user interface (GUI; p. 474) presents a user-friendly mechanism for interacting with
an application. A GUI gives an application a distinctive look-and-feel (p. 474).
• Providing different applications with consistent, intuitive user-interface components gives users
a sense of familarity with a new application, so that they can learn it more quickly.
• GUIs are built from GUI components (p. 474)—sometimes called controls or widgets.
Section 12.2 Java's Nimbus Look-and-Feel
• As of Java SE 6 update 10, Java comes bundled with a new, elegant, cross-platform look-and-feel
known as Nimbus (p. 476).
• To set Nimbus as the default for all Java applications, create a swing.properties text file in the
lib folder of your JDK and JRE installation folders. Place the following line of code in the file:
swing.defaultlaf=com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel
• To select Nimbus on an application-by-application basis, place the following command-line ar-
gument after the java command and before the application's name when you run the application:
-Dswing.defaultlaf=com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel
Section 12.3 Simple GUI-Based Input/Output with JOptionPane
• Most applications use windows or dialog boxes (p. 476) to interact with the user.
• Class JOptionPane (p. 476) of package javax.swing (p. 474) provides prebuilt dialog boxes for
both input and output. JOptionPane static method showInputDialog (p. 477) displays an input
dialog (p. 476).
• A prompt typically uses sentence-style capitalization—capitalizing only the first letter of the first
word in the text unless the word is a proper noun.
• An input dialog can input only input String s. This is typical of most GUI components.
JOptionPane static method showMessageDialog (p. 478) displays a message dialog (p. 476).
Section 12.4 Overview of Swing Components
• Most Swing GUI components (p. 474) are located in package javax.swing .
• Together, the appearance and the way in which the user interacts with the application are known
as that application's look-and-feel. Swing GUI components allow you to specify a uniform look-
and-feel for your application across all platforms or to use each platform's custom look-and-feel.
• Lightweight Swing components are not tied to actual GUI components supported by the under-
lying platform on which an application executes.
• Several Swing components are heavyweight components (p. 480) that require direct interaction
with the local windowing system (p. 480), which may restrict their appearance and functionality.
• Class Component (p. 480) of package java.awt declares many of the attributes and behaviors com-
mon to the GUI components in packages java.awt (p. 479) and javax.swing .
• Class Container (p. 480) of package java.awt is a subclass of Component . Component s are attached
to Container s so the Component s can be organized and displayed on the screen.
• Class JComponent (p. 480) of package javax.swing is a subclass of Container . JComponent is the su-
perclass of all lightweight Swing components and declares their common attributes and behaviors.
• Some common JComponent features include a pluggable look-and-feel (p. 480), shortcut keys
called mnemonics (p. 480), tool tips (p. 480), support for assistive technologies and support for
user-interface localization (p. 480).
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