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If the rules in Fig. 5.22 are followed, an “unstructured' activity diagram (like the one
in Fig. 5.26) cannot be created. If you're uncertain about whether a particular diagram is
structured, apply the rules of Fig. 5.22 in reverse to reduce it to the simplest activity dia-
gram. If you can reduce it, the original diagram is structured; otherwise, it's not.
action state
action state
action state
action state
Fig. 5.26 | “Unstructured” activity diagram.
Three Forms of Control
Structured programming promotes simplicity. Only three forms of control are needed to
implement an algorithm:
•s e
•s l ti n
• repetition
The sequence structure is trivial. Simply list the statements to execute in the order in
which they should execute. Selection is implemented in one of three ways:
if statement (single selection)
if else statement (double selection)
switch statement (multiple selection)
In fact, it's straightforward to prove that the simple if statement is sufficient to provide
any form of selection—everything that can be done with the if else statement and the
switch statement can be implemented by combining if statements (although perhaps not
as clearly and efficiently).
Repetition is implemented in one of three ways:
while statement
do while statement
for statement
[ Note: There's a fourth repetition statement—the enhanced for statement —that we discuss
in Section 7.7.] It's straightforward to prove that the while statement is sufficient to pro-
vide any form of repetition. Everything that can be done with do while and for can be
done with the while statement (although perhaps not as conveniently).
Combining these results illustrates that any form of control ever needed in a Java pro-
gram can be expressed in terms of
 
 
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