Graphics Reference
In-Depth Information
Image Analysis Hardware
Some systems developed for live calibration and auto-correction for 3D rigs can
be useful in a post environment although they are not specii cally designed
to do post work. These tools include 3ality Technica's Stereo Image Processor
(SIP), Fraunhofer's Stereo Analyzer (STAN), Stereolab's PURE, and Sony's MPE-200.
Some post teams may get a chance to use these tools if they are also used in
production, or if teams are processing or quality checking large amounts of 3D
material. If you do i nd yourself with the opportunity of using these tools make
sure they make sense for your workl ow. Displays of depth, convergence, color
and geometry data as well as automated correction tools can be found editing
tools such as Sony's VEGAS PRO and Grass Valley's EDIUS as well as in 3D-specii c
plug-in and standalone software such as Dashwood's 3D STEREO TOOLBOX,
Emotion 3D's STEREOSCOPIC SUITE, Pretend's STEREOID and others. Check the
specs then test. You may i nd what you need in software.
geometry and color correction tools either natively or via plug-ins. Some
tools require specii c hardware (such as graphics cards) to take advantage
of some 3D features such as real-time playback of RAW 3D footage. So be
sure you include the cost of this hardware in your calculation of the cost
of the solution.
9.2 Adobe
9.2.1 Premiere/Speedgrade/AfterEffects
Description:
Adobe offers multiple software tools for 3D editing and conform,
color and visual effects. Adobe uses the Cineform codec to allow for
geometry  and depth fixes ( Figures 9.1 and 9.2) . Adobe tools currently
offer no automated geometry or depth correction. (Adobe screenshots
provided by Stephen Les).
Post Workl ows:
• Editorial (Premiere)
• Depth (Premiere/AfterEffects)
 
 
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