Game Development Reference
In-Depth Information
Next, make sure that your viewports are configured appropriately so that they allow
you to see both the Scene and Game views simultaneously during the Play mode,
along with the Stats panel. To achieve this, disable the Maximize on Play button
from the Game tab toolbar if it's activated. Then, arrange the Scene and Game
tabs side-by-side in the interface, or else arrange them across multiple monitors
if you have more than one. Multiple monitors are strongly recommended if your
budget allows, but a single monitor can work well too, provided you invest extra
time arranging and sizing each window to best meet your needs. In addition, you'll
generally want the Console window visible and the Project panel hidden to prevent
accidental selection and movement of assets, as shown in the following screenshot.
Remember that you can also customize the Unity GUI Layout. For more information
see http://docs.unity3d.com/Manual/CustomizingYourWorkspace.html .
Debugging games from the editor using a single monitor layout
 
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