Game Development Reference
In-Depth Information
The game levels
With the same method you already know, you will be creating 3 levels in this chapter. So,
via the File menu and the New Level option, you will add three new levels. The first one
for the gameplay itself, which I named base in my case, and the other two levels which will
hold the game end screens. One of them I named lose and the other one, win . These two
will be displayed based on the player's progression. Keep all of them empty at the moment
until you figure out the blueprints you are going to use.
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