Game Development Reference
In-Depth Information
Setting up for the big game
Yeah true! The previous examples give a basic look to what the
Screen
Space - Camera
gives us, but let's aim a little higher! So let's create something
a little more interesting, like the following:
As building a fun 3D scene is a bit outside the scope of this title, full instructions
on how to create the 3D backdrop and model are included in the appendix of this
title. You can tackle this if you wish but it is not essential to learn the UI lessons
in this chapter.
You can also find the setup tutorial for the demo scene on my blog at
Or if you want, you can just import the demo scene using this handy
asset package I created (aren't I just the nicest). Download it here:
Then import it using
Assets
|
Import Package
|
Import Package
from
the Unity editor menu.