Graphics Programs Reference
In-Depth Information
Figure 3-64
Figure 3-65: Looking more like a logo. We're just about there!
4.
Center your text again (see step 1).
Note
5.
Select Multiply | Extend | Extrude
to activate the Extrude tool.
Depending on which direction the surface
normals of your polys to be extruded are
facing, dragging one way will create the
new geometry with their normals facing
“out” (which is what you want most often)
or “in” (which means you're seeing
“through” the outer surface of the object,
seeing only the “insides,” which can be cool
for faking the effect of volumetric lighting).
6.
With the Extrude tool active, click and
drag in a line along the +Z axis on
either a Right or Top viewport (basi-
cally, anything that isn't Perspective or
where you're looking at the letters
head-on will do). The more you drag,
the more the text will be extruded.
Save this text you've created, as we use it
in an upcoming example on using one layer
of your object to modify another.
7.
Press < Return > to accept the effects
of the Extrude tool (see Figure 3-66).
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