Graphics Programs Reference
In-Depth Information
paper.) So, I wrote a little utility in Flash
that serves as an animation timer and
unit-conversion utility.
The Itty-Bitty Animation Timer looks
simple but packs a lot of power. Click on the
icon at the center to time how long you hold
the mouse button down. Click
Frames
,
Feet/Frames
,
SMPTE
,or
Seconds
to see
your time displayed in that format. You can
manually enter any value for any field, and
press <
Return
> to update the calculations
(this is how you change your FPS or add a
frame offset if you're timing part of an
action that doesn't start on frame 0).
Note
You can find more information on The
Itty-Bitty Animation Timer, along with a
whole slew of other plug-ins, programs, and
utilities, in Appendix A.
Figure 15-1: The Itty-Bitty Animation Timer.
1.
Load
Objects\Chapter15\Anima-
tion.lwo
. We'll be doing a little “flying
logo” work with this bit of text.
Figure 15-2