Game Development Reference
In-Depth Information
To begin, create a new Windows Runtime Component project in the same solution
and name it TileComponent . Ensure you're looking at the Visual C# templates,
and if you can't find the project type use the search box or filter using the Windows
Store option.
Once this has been created, open the project properties for your C++ game, expand
the Common Properties section in the side tree view, and select Framework and
References .
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