Information Technology Reference
In-Depth Information
8.5
Conclusion
We are beginning to experience mobile Augmented Reality in a new context within
a culture that has come to expect (and rely upon) persistent connections between
people and information. Naturally then we architect systems to better connect with
each other through the Internet. These new platforms are enabling us to create new
worlds that bring us together through our common interests. So whether it is learning
how to paint nudes with 100 strangers via Google Glass Helpouts or touring CERN
via Glass or creating virtual landscape art installations on top of and in the middle
of New York City, these new socially immersive media are changing the way we
can create, share and play.
Acknowledgements Eternal thanks to my beautiful wife Tracy Cornish for her love and support
as well as her critical discourse in exploring Social Immersion with me. Many thanks to Alexander
Nano Horn for his help reviewing and guiding this article towards clarity as well as providing
wonderful examples to help contextualize some of the history of level design in gaming.
References
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