Graphics Programs Reference
In-Depth Information
1. Choose Create > Object from the main menu; a cascading menu is displayed. Next,
choose Cube from it; a cube is created in the Perspective viewport and Cube is added to
the Object Manager. Rename Cube as Room in the Object Manager.
2. In the Attribute Manager, choose the Object button; the Object Properties area is dis-
played. In this area, set the parameters as follows:
Size . X: 500 Size . Y: 300 Size . Z: 500
Segments X: 5 Segments Z: 5
3. Choose the Make Editable tool from the Modes Palette; Room is converted into a poly-
gonal object.
4. Choose the Polygons tool from the Modes Palette; Room is displayed in the polygon
mode.
5. Invoke the Live Selection tool from the Command Palette. In the Attribute Manager,
make sure the Options button is chosen. In the Options area, make sure the Only Select
Visible Elements check box is selected.
6. Using the Live Selection tool, select the polygons of Room , as shown in Figure P1-2.
Next, delete the selected polygons by pressing DELETE.
Figure P1-2 The selected polygons displayed
Creating the Bed
In this section, you will create the bed.
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