Graphics Programs Reference
In-Depth Information
1. Choose
Create > Object
from the main menu; a cascading menu is displayed. Next,
choose
Cube
from it; a cube is created in the Perspective viewport and
Cube
is added to
the Object Manager. Rename
Cube
as
Room
in the Object Manager.
2. In the Attribute Manager, choose the
Object
button; the
Object Properties
area is dis-
played. In this area, set the parameters as follows:
Size . X:
500
Size . Y:
300
Size . Z:
500
Segments X:
5
Segments Z:
5
3. Choose the
Make Editable
tool from the Modes Palette;
Room
is converted into a poly-
gonal object.
4. Choose the
Polygons
tool from the Modes Palette;
Room
is displayed in the polygon
mode.
5. Invoke the
Live Selection
tool from the Command Palette. In the Attribute Manager,
make sure the
Options
button is chosen. In the
Options
area, make sure the
Only Select
Visible Elements
check box is selected.
6. Using the
Live Selection
tool, select the polygons of
Room
, as shown in Figure P1-2.
Next, delete the selected polygons by pressing DELETE.
Figure P1-2
The selected polygons displayed
Creating the Bed
In this section, you will create the bed.
Search WWH ::
Custom Search