Graphics Programs Reference
In-Depth Information
Figure 8-31 cart at frame 50
5. Choose the Play Forwards button from the Animation toolbar again. Now, you will no-
tice that cart is moving exactly along Road.
Rotating the Wheels of the Cart
In this section, you will rotate the wheels of cart by setting keyframes at different frames to
get a realistic look. You will also use the Timeline panel in the Animation layout to copy
and paste the repetitive keyframes.
1. In the Object Manager, select Sphere1 . In the Animation toolbar, choose the Autokeying
button and make sure that the timeslider is set to frame 0.
2. In the Attribute Manager, choose the Coord button; the Coordinates area is displayed.
Next, right-click on the circle located at the left of the R . H spinner and choose An-
imation > Add Keyframe from the shortcut menu displayed; a keyframe is added for
Sphere1 at frame 0.
3. Similarly, move the timeslider to the frames mentioned in Table 8-3 and add keyframes
by setting the rotation values in the Attribute Manager as given in Table 8-3.
Table 8-3 Rotation values
for Sphere1
Frame to be selected R . H
5
-90
10
-180
15
-270
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